I enjoyed the game, but ... in the current version1.6.6 there are unexpected glitches!
I'm not sure if some of the following is normal:
1. A blank penance tile (purple dor) appeared once after a level where Khan's legacy (green) was used in the previous level.
2(a). Since this level, the tiles which the avatar has stepped on started to disappear even though the tiles are not fragile. I checked the 'curses', but I wasn't aware of any curses which would trigger this.
2(b). The icons covered the play area and made it difficult to see completely.
3(a). In this level, there are tiles which could be connected to the existing paths, but the game suddenly stopped and called it over.
3(b). Tiles can still be placed after the game ended, although it had no effect.
4. As other suggested, if would be good if 'curses' could be removed with the 'holy water'. I guess it could be a random one removed or a particular one which the player selects.
1. Did you somehow shuffle those khan blanks to your deck? They are permanently added there if so...
2. This is a weird one, never seen or heard anything like that. Those icons should indeed have maybe a toggle or something. I have had some plans of actually allowing full scrolling of the map but haven't really worked on this game for quite a bit now. But will happen some time for sure.
3. Are you sure it wasn't because you placed a tile where the character could not travel to? Unsure if you're aware but that is also one condition for level ending. Hard to say exactly as the menu is in the way but these two tiles for example do not connect...
1. Didn't shuffle the 'khan' blanks into the deck. It appeared only once. Checked the deck and the blank wasn't in the deck.
2. Yes, very weird behaviour... so the deck gets smaller and smaller when I played. I used the 'khan' cards to stop the 'bleeding' as much as possible, but it was impossible not to get strikes. Glad to have a lot of extra HP boost and red 'health' pylox charms, so that my HP could get back to normal quickly.
3. The ┓tile disappeared to the right of the starting tile while I walked over the tile. I ignored it as it was the same annoying thing like in the previous two or three levels. I am very sure that the avatar was standing on the right portion of the path. I know that the goal was only to reach the treasure trove, but the game stopped when I was on the way.
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I enjoyed the game, but ... in the current version1.6.6 there are unexpected glitches!
I'm not sure if some of the following is normal:
1. A blank penance tile (purple dor) appeared once after a level where Khan's legacy (green) was used in the previous level.
2(a). Since this level, the tiles which the avatar has stepped on started to disappear even though the tiles are not fragile. I checked the 'curses', but I wasn't aware of any curses which would trigger this.
2(b). The icons covered the play area and made it difficult to see completely.
3(a). In this level, there are tiles which could be connected to the existing paths, but the game suddenly stopped and called it over.
3(b). Tiles can still be placed after the game ended, although it had no effect.
4. As other suggested, if would be good if 'curses' could be removed with the 'holy water'. I guess it could be a random one removed or a particular one which the player selects.
1. Did you somehow shuffle those khan blanks to your deck? They are permanently added there if so...
2. This is a weird one, never seen or heard anything like that. Those icons should indeed have maybe a toggle or something. I have had some plans of actually allowing full scrolling of the map but haven't really worked on this game for quite a bit now. But will happen some time for sure.
3. Are you sure it wasn't because you placed a tile where the character could not travel to? Unsure if you're aware but that is also one condition for level ending. Hard to say exactly as the menu is in the way but these two tiles for example do not connect...
1. Didn't shuffle the 'khan' blanks into the deck. It appeared only once. Checked the deck and the blank wasn't in the deck.
2. Yes, very weird behaviour... so the deck gets smaller and smaller when I played. I used the 'khan' cards to stop the 'bleeding' as much as possible, but it was impossible not to get strikes. Glad to have a lot of extra HP boost and red 'health' pylox charms, so that my HP could get back to normal quickly.
3. The ┓tile disappeared to the right of the starting tile while I walked over the tile. I ignored it as it was the same annoying thing like in the previous two or three levels. I am very sure that the avatar was standing on the right portion of the path. I know that the goal was only to reach the treasure trove, but the game stopped when I was on the way.
╋(┓) ┣ ⇦I was on this side
┗ ┣ ━ ┫ ⇦