In Ritual of the Meek you play as a young lad on a mission to fulfil his destiny. Puzzle through the world to help them gather all the necessary ingredients for the probably mostly harmless ritual. Move with WASD and move platforms with mouse.

Made for Ludum Dare 55 compo in a weekend.

Tools used:

  • Unity 2021.3.8
  • Rider 2022.3
  • Inkscape
  • Procreate
  • Logic Pro X
StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 4.3 out of 5 stars
(4 total ratings)
Authoranttihaavikko
GenrePuzzle
Made withUnity
Tags2D, blocks, Ludum Dare, Ludum Dare 55, Physics, Top-Down, Unity
LinksLudum Dare

Download

Download
ritual-of-the-meek-win.zip 39 MB
Version 2 May 05, 2024
Download
ritual-of-the-meek-osx.zip 49 MB
Version 2 May 05, 2024
Download
ritual-of-the-meek-linux.zip 38 MB
Version 2 May 05, 2024

Comments

Log in with itch.io to leave a comment.

I think I've been everywhere but only managed to find 7 candles.

Few of them are hidden behind invisible walls. There is a hint pointing towards one of them few rooms west from the dog. Also the dog does notify you about them when close enough.

I got stuck

and I don't think the robe is supposed to be like that

I got harder stuck, turns out you can clip thing out of bounds.

How did you manage to jam yourself in there? And yeah the robes are animated via physics so getting lodged in a wall will mess them up.

(2 edits)

With the bag,  I placed a heavy platform on top of a regular platform. Then I was able to walk into walls and onto  heavy platforms. Once I was on the heavy platform, I could remove the regular platform and get stuck.

is it intentional that the platforms can be spawned inside of other platforms when using the bag?

Kinda yes but only kinda. Usually they should push each other off anyways and it would have been too much work to figure out to solve (during the original weekend of dev time). It shouldn't allow you to do any too crazy tricks and shouldn't get you stuck any way as you can always just pick one of them back up again.

(+1)

I have potato brain.  I can't get very far.

I'm getting some glitching in the room...um, southwest of the cat, with a candle in the lower right.  The horizontal bar, when I try to move it, flickers between its position and a position below me.

Also, I can't tell if the way the platforms keep linking together is a bug or a feature...?

(+1)

Dang, seems like physics got somehow messed up for that block. My guess would be that you somehow managed to jam some other block inside it or something in that vein.  Especially as you mentioned them joining together which is indeed not intended. Did the situation with the horizontal platform resolve itself or were you not able to progress in that direction?

I decided to put it on hold and come back to it.  But...platforms merging together was happening well before that glitch.  It might have been a thing that mostly happened offscreen--like, when I moved a platform in a way that made it intersect something on the next screen, the two ended up joined.

Yup, that seems to happen exactly like you say when you move something to a room you haven't visited yet (the room isn't activated yet so the objects within it have no collisions). And then when you try to move one of the "joined" pieces, it might just jitter like you mentioned.

(1 edit)

nice :)