I Love the concept - snake + metroidvania = <3
The controls are finicky = </3.
I think maybe making it turn based or just a tad bit slower would make a huge impact on playability (figuring out when to push the button to turn).
The protagonist of Snake doesn't really want to snake anymore! He is completely fed up with it, eating apples over and over again all day long. Can you even imagine how it's like? Help him bust out of that dumb game.
Arrow keys or WASD to move.
The game was made for Ludum Dare 47 in a weekend.