Patch 1.6.6


Additions and issues fixed in this patch

  • Added 5 new hats
  • Fixed conflict with vanilla daily modifier with Fibonacci vendor
  • Fixed animation glitch where cross sometimes wasn't correctly drawn
  • Fixed pylons not being properly seeded on daily runs
  • Fixed pylon generated blanks not being counted sometimes on level end
  • Fixed quick penance steppings being able to duplicate tiles
  • Fixed tiles being able to receive two of the same color gem
  • Allowed boss to also return tiles with pylons to avoid soft lock

Comments

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A bug, I suppose:

I placed a tile with a green gem next to a brute's chest and walked there. Instead of the regular behavior of waiting for me to move away, the brute immediately appeared on a tile next to me.

It would be an interesting curse - heretics to immediately jump out of chests without delay, but in this case - I don't see why it happened.