You're finally fed up with your fleet and their incompetence. Take down all 13 of them one by one and claim your spot at the top. Along the way, you'll discover precious cargo dice that represent your ship's vitality and firepower. You may also encounter friendly merchants, carpenters, and potential crew members eager to join and assist you on your journey.

The game is played entirely with a mouse (or touch). You can mute the game by pressing M.

Your ship's cargo consists of dice, and their total pip values represent your ship's total HP. These dice also influence the number of damage dice you roll in combat. Be careful not to let your cargo's total value reach the dreaded number, as even rolling that in combat can have unfavorable consequences.

The game was originally created for js13k 2024 game jam where the goal is to always create a game in JavaScript and make it fit completely in 13 kilobytes or less. The theme this year was triskaidekaphobia which is the fear of number 13. The jam lasted for a month and I hit the size limit after the first week so I pretty much spent the remaining three weeks creating this "enhanced edition" adding more polish and content without the need to watch out for the scope anymore.

StatusReleased
PlatformsHTML5
Rating
Rated 4.6 out of 5 stars
(107 total ratings)
Authoranttihaavikko
GenreAdventure
Tags2D, Dice, Mouse only, Roguelike, Roguelite, Touch-Friendly
LinksSteam

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Viewing most recent comments 1 to 40 of 468 · Next page · Last page

NEW HIGH SCORE 

I have same amount of each cargo value but didnt get the achievment. Tried to do this by giving spice and cargo to map vendor.

The bungle unlock? You tried to do it in a too hard way. 😅 It's actually same number of each so like for example 2 of each and not the count matching the value. But that's a good idea for another unlock maybe... 😉

(2 edits)

Um...don't think ima win this one, they literally got the god of parrots with them apparently [removed picture]

I'll do ya one better, how did I win this one, I don't even have a boat.

Here's proof that I actually destroyed their boat

mr.Parrot god did that to me too

We really need more games like this. Developers like you are one in a million

why does he have a stick

99% success chance is insane LOL

All my dice are gone but I'm too intimidated to die 😂

No no, your just REALLY determined

It sure is! You can really encounter some crazy stuff on that GREED challenge. That's something like a level 40+ pirate... but yeah, 99% is a bit much, maybe there should be at least some cap on that.

Nothing happanes if you decline his offer. The game is over.

legendary run cut short 😭 at least i have legacy 

Any details on what happened prior to that? I’m assuming it got stuck there and didn’t let you so anything?

I think there were dice in the beginning but the parrots got most of it. Then I had my spy go into enemy cabin to sabotage what was left but when I returned there were no dice left 

Yeah I recall there being a bug with parrots destroying all enemy cargo and then spy mission locking up the game. Thought I fixed it though and spy prompt should wait until parrots have done their thing first (ie. not allowing you to do spy action at all if everything is gone). But I guess there is some scenario where it can still happen.

what happens if u upgrade baggy

The cargo you get from him get better.

i got softlocked

lwk don't think I'ma win this

Do the character faces always look like that to you? What browser are you using?

Im using the chrome-books built in chrome browser, always thought that was a stylistic choice

Haha nope! 😅 I guess that browser can't do blend modes properly...

and yes they always look like that

Hi! I have been playing Coup Ahoo since it came out, quite possibly the day of, if I remember correctly. I just wanted to say, this game is AMAZING. It has always been so much fun, and it's something I play a lot during down time. Every update has made it better and better, and I continue to be impressed by new characters, developments, trickets, etc. I absolutely love this game, and I recommend it to whoever I can. Thank you for making such a great down-time-game! 

Thanks! ❤️❤️❤️

bro, the enemy rolled a 6 SEVEN times in a row

say that again...

gee, how nice...

(1 edit) (+1)

That actually is not completely useless…

I had a problem: the dices wont appear on the UI

Was it like that since the start or did it suddenly start being like that?  Any recollection what happened prior to that? Did the issue remain and stuck for the next run too?

(+1)

idea for a trinket 

name: the discoverer 

effect: gives a higher chance to encounter new things (to help with 100%ing)

splash text : exploration time dun-ah

when's the next patch

SPY upgrading BOY with fancy belt does not seem to work the fight you get it.

Skeletons gained that should effect loot don't either...

Disappointing... that anchovy does not work as a wish... should give us a bunch of fish dice....

True! Will add on the next patch.

Doom doesn't got one yet either... could to summon a boss or fight genie

Jake stole one of my crewmates >:(

found a loophole lmao - if you have legacy as a repeat trinket and restart a bunch of times, you can get a lot of them

Deleted post

If you don't like the game, don't play it. It isn't made for everyone.

Deleted post

There's that one situation:
'You can get a 1 and a 3. Do you wanna reroll that?'
Me: Of course, why not
'You get a 1 and a 2.'
Me: That makes things worse-
'You are fighting an enemy with 6 hp'
Me: PLEASE NO
'You are about to attack for 0 damage. Do you wanna reroll that?'
Me: Of course.
'You attacked for 2 damage!'
'The enemy is attacking for 2 damage, what should he target?'
Me: The one with the 1 on it
'The 1 cargo has been destroyed!'
'You are about to attack for 2 damage. Do you wanna reroll that?'
Me: No.
'You attacked for 2 damage!'
'The enemy attacked for 2 damage.'
'Game over.'
Me: Great. That was NOT me, that was bad luck.

Why did this not count as "three of the same value cargo pieces in a row"?

Oh, this guy has a bug rn where if the block in a match is  ur "last" block (the block furthest left and up) it doesn't consider it. It would've given you the match if you got another cargo

I see. Thanks for the info! 

got to 31 infinity

also for some reason the parrots stopped attacking? not even going up to attack to get blocked, just no parrots :/

Maybe a stun?

(+1)

PLS UPDATE. IT'S BEEN SO LONGGGGGG

Hey anttihaavikko, a little back before the update with the "deck" I had a badge for getting both tridents but after the update I lost it please will u give it back. -Cool dude

he’s… in the boat… and floating in the air…

pretty softlocked unless i defeat these odds, perhaps the bosses should use less numbers over time to show that they are weakening - and with about 1000 damage im sure theyd think im strong enough to join

welp

apparently my odds are about 1/10000 to hit this guy so im giving up

nice run!

Heh yeah, can call that a win at that point (or already way way earlier). That's a lot of upgrades if your dice can do 9 damage too!

i have a couple suggestions first an anger ship which changes their ability to the enemy versions and allows them to be leveled up infinitely second a change to the handler the handler would be like the sniper DaFAtCh1ck3 suggested but for birds each level would allow you to control 1 bird each turn

Navi needs to be boosted because you can only have up to 4 directions so level 3 or more does nothing

(1 edit)

when a handler is stunned all the parots do not attack even the ones we got from handler ship and when they are legacied, no parrots appear

I wish the mini boat could also give you more trinket space

(+1)

Bug: getting crew from icebergs breaks the boat's position (which already had a crewmember on it), making it offscreen. I think it's related to the forward movement in the animation when the iceberg breaks and the flying crewmember hovers for a while while they say "im forever indebted to you".

IDK if it also happens if you fail at getting the crewmember, or if the boat is empty (with the new crew thus sitting at the boat).

Note that while the boat's position is wrong, it's purely visual, and hovering the mouse over the correct place where it should be triggers the crewmember's tooltip.

(+2)

New crew suggestion ideas for the next patch(They are a bit unbalanced so suggestions welcome): 

Pyromancer: He stands on the cannon and will burn enemy cargo pieces. Burned cargo will deal damage to all surrounding cargo pieces equal to half of its value, rounded down. To unlock him as a starter, destroy 100 cargo pieces through burn damage in a single run. He burns two cargo pieces per level of him. In game name is pyro. 

Sniper: He stands behind your cargo and will allow you to choose which cargo to hit on the enemy ship, one time per battle per level. To unlock him as a starter, snipe 15 times without hitting a cargo piece above 5 value. In game name is still sniper. The hardest part about integrating him into the game is to create enemy A.I when they are sniping which might be tricky.

well, enemy AI for sniper would probably choose the worst possible result for you, which would be the cargo with the most dots but less than their total damage that isn't plated. Also, pyro sounds crazy with birds (unless you explicitly don't allow that combo to work)

Well burned cargo is not affected for birds, it only deals damage to the surrounding cargo at each of the turns so it wouldn't be like rigged cargo which is crazy weak. Also, burned cargo is immune to burn damage from other pieces of burned cargo so infinite damage loops don't happen. Also your suggestion of the enemy Sniper A.I is good 

(1 edit)

pyro seems way too OP and would make bomber kind of not worth it.I would make it take damage for a few turns(according to the level) instead of spreading to all neighbouring cargo

Carp: "He will +4 any cargo piece that drops to 2."

Game: "Do you want this awesome crewmember or a plated cargo?"

Me: " WOW the synergy is super OP, of course i want the plated!"

Carp: Doesn't do anything to plated cargo.

The description should be updated to say "non-plated".

I tried using plater cargo on a spice and the plater disappeared without changing the spice. If it's not supposed to work on spice then nothing should happen, without the plater being consumed.

I was unhappy when I figured out Carp doesn't affect plated cargo.

It would be absolutely busted if he did. 

then why does it not say "non-plated" in his description

Deleted post

Hey!

Out of nostalgia, I just played the js13k version, and I must say the progress that has been made is simply amazing! Good job!

how many challenges are there in total?

At least one

i know there are at least three

i wonder how many there are in total

Four at the moment.

I'll assume you haven't found greed yet

how do you get it!!!!!!!!!

I managed to die in a divine battle before they said i "Wasn't worthy enough" to get them bc of reroll cargo

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