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Coup Ahoo
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Devlog
Crew unlocking condition ideas?
March 20, 2025
by
anttihaavikko
6
So this is not an update quite yet but I'm merely looking for some ideas . I'm currently in the works of adding some actual permanent progression/unlocks to the game. So if you've got any good ideas o...
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Patch 1.2.5
March 09, 2025
by
anttihaavikko
3
Even more fixes are here! Let’s see… there’s quite a lot here, though most of them are nothing major. The Genie event got a pretty major buff. The letter pool was increased from 9 to a whopping...
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Patch 1.2.4
March 08, 2025
by
anttihaavikko
1
Fixed a somewhat random crash/freeze that happened I guess with some specific combination of own/enemy crew members. It completely locked out from progressing while moving to a new battle or event. Al...
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Patch 1.2.3
March 06, 2025
by
anttihaavikko
4
A few more minor bug fixes... Fixed an issue where the Skeleton Bard crew member could affect its own level. It was gaining an extra perk even when not yet upgraded, but this wasn’t reflected in the...
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Patch 1.2.2
March 03, 2025
by
anttihaavikko
3
Here are even more bug fixes on top of the previous big patch. Some small adjustments were made that don't affect gameplay much—like unifying trinket names to fix inconsistencies and adjusting the c...
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Patch 1.2.1
February 27, 2025
by
anttihaavikko
3
What's a patch without the need for a small day-one fix on top of it? This update addresses three major issues introduced in the previous patch. For those unaware, there's a new boss(-ish) battle wher...
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Patch 1.2.0
February 26, 2025
by
anttihaavikko
4
Finally, it's time to push this patch out! It’s the biggest one yet—though maybe not as big as one might expect, considering how long it took. I made the slight mistake of diving into the Terraria...
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Patch 1.1.7
December 07, 2024
by
anttihaavikko
2
This is a very minor patch just fixing the issue of pad control support of cycling between crew member or trinket tooltips with mouse scroll wheel too and getting stuck there if not realizing that you...
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Patch 1.1.6
November 11, 2024
by
anttihaavikko
4
Fixed few bugs happening while using a controller. When prompting for a loot pickup after a fight and when the player had any pearl (or other usable) cargo pieces, it annoyingly moved both selection a...
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Patch 1.1.5
November 08, 2024
by
anttihaavikko
1
Fixed a (small) bug where mate crew member doesn't deactivate it's effect early enough in the end which can lead to the win screen repeating again and again. The chance to break out of it being propor...
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Patch 1.1.4
November 07, 2024
by
anttihaavikko
1
Fixed an error/softlock happening when you encounter an abandoned ship with with some specific gear on yourself (trident, mark etc) and don't have any other crew members. Previously the game just froz...
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Patch 1.1.3
November 06, 2024
by
anttihaavikko
1
Changes Added an options button to start view Added button for toggling fullscreen from options Made mouse cursor turn invisible when playing with controller...
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Patch 1.1.2
November 01, 2024
by
anttihaavikko
1
Not much new here. Just fixed a typo and tweaked the zooming when there are lots of cargo pieces in your ship...
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Patch 1.1.0
October 31, 2024
by
anttihaavikko
4
This patch is preparing for the upcoming Steam release . It will be happening probably pretty soon. Maybe in like a week or two. Feel free to add it to your wishlist there if you use the platform and...
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Post Mortem
October 10, 2024
by
anttihaavikko
2
It was the time for another js13k jam. Busy jamming season for sure, the latter half of the year is so packed with jams I'd be interested in attending. This year GMTK jam was overlapping js13k (only a...
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Patch 1.0.3
October 01, 2024
by
anttihaavikko
1
Changes Fixed soft lock that sometimes can happen when investigating abandoned ships Added information about spice cargo Added help message about how to trade with spice...
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Coup Ahoo 1.0.0
September 11, 2024
by
anttihaavikko
3
I made Coup Ahoo originally for js13k game jam where you need to create your game to completely fit in 13 kilobytes or less. I hit the size limit in about a week and managed to add pretty much all the...
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