Patch 1.3.10


- Fixed divine crew members not showing their full description after a doctor's visit
- Fixed visual glitch on skeleton crew members trying to open their mouths
- Clicking also clears any possible keyboard focuses on dice
- Disabled navi dodge effect on divine battles
- Added the option to flee on end game divine battles
- Made notification banner disappear more surely
- Fixed issue with divine battles & auto play not sometimes allowing you to shoot
- Made trinkets reposition themselves after an uncollector's visit
- Fixed spy mission softlocks when sent on an enemy with only a single (or less) dice
- Nerfed enemy pirate crew member scaling on high levels
- Fixed camera zoom/pan positioning to better show everything
- Disabled auto play rerolls on iceberg events
- Added some safeguards on returning from uncollector's ship hoping they might help
- Increased overall difficulty scaling on end game

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