Patch 1.2.5
Even more fixes are here! Let’s see… there’s quite a lot here, though most of them are nothing major.
The Genie event got a pretty major buff. The letter pool was increased from 9 to a whopping 16, allowing for more choices when making wishes. Additionally, some new trigger words have been added to the list of possible wishes.
The Clam Boss was getting heavily weakened by defensive crew members or trinkets, making it possible to completely negate its damage to pearls. Now, while defense still applies, it won’t fully block the boss’s attack on pearls anymore.
Finally solved the mystery of players ending up with seemingly blank dice cargo. Turns out, this was caused by splash damage (most likely from rigged cargo) occurring outside of combat — what a weirdly specific combination!
Introducing these two new friendly sky puppies! As if birds weren’t already too strong, these ones are even harder to obtain but deal more damage than normal ones. I might need to design a new boss specifically to counter mass bird builds...
Figureheads had their fair share of issues too. The Handler one didn’t even work at all, and some had weird coloration problems, which should now be fixed. In some rare cases, it was also possible to stack multiple Figureheads, which is definitely not intended — or at least, not yet.
Rescuing the Prince had become way too rare due to all the new events, making it much less likely to encounter the King afterward. The chance of encountering the King (after acquiring the Prince) has now been significantly increased, so it’s no longer a near-impossible gamble.
Fishing got a big improvement. It’s now much faster, and you don’t need to be as quick to pull up the fish. Just standing around waiting isn’t very fun, so the wait time has been cut down to make things more engaging.
The math event was incorrectly displaying random(ish) values on mid-calculation dice when they were on the host ship. The dice still had the correct values, but they displayed incorrectly.
And then for just a list of rest of the minor fixes:
- Rewind event chance is now no longer affected by the Mark trinket.
- Fixed Spy stealing the last cargo piece from an enemy after a Rewind event.
- Fixed some crew ability stacking issues (like Swabbie +1 damage reduction).
- Gave Broom hair instead of a hat.
- The shoot button now only appears once the birds have finished their actions.
- Fixed Teenage Mutant Ninja Frog names not displaying properly.
- Fixed some dice color flashing issues.
- Fixed a rare issue where divine battles could lock up and prevent the player from shooting.
Coup Ahoo
Gather some cargo of dice and take down your fleet!
Status | Released |
Author | anttihaavikko |
Genre | Adventure |
Tags | 2D, Dice, Mouse only, Roguelike, Roguelite, Touch-Friendly |
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