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Oh no! It got stuck in this screen. The animation continued but the next ship did not appear and it just looped there.

So looks like you were sailing to a next combat and it didn't zoom out and show the shoot button at all? You can see the tip of the cannon of the enemy ship there but for some reason the encounter doesn't start.

exactly!

Same exact thing happened to me:

image.png

This error message might be relevant:

image.png

image.png

Do you remember what the previous event before that was?

Unfortunately not.

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I need more enemies!

Full ship:

Well, you can keep on going and will face tougher and tougher enemies. So it's kinda endless mode after the "win" and you get no more events.

Finaly!

Cannoneer figurehead is a hard carry :D

The game is cool as a rogue like. I would have liked the option to abort the current run (or at least autoplay) to restart quickly once I get I'm about to lose the run

(+1)

Sure, I could add that for the next patch. You can also just refresh the page to restart in the meantime.

cool game

(+1)

i am become death

Haha, so it seems. 😂

(1 edit)

love this game !

can you include a music mute so i can hear the sound effects ?

thanks (:


(+1)

Thanks! Sure thing, will patch it after work today...

had 5 crew mates choose to love with the cat/god and it crashed as I had no more room for more crew I think

(+2)

Thanks! It's company and not love that adds a crew mate but looks like you're correct. Weird that I didn't catch that. Will fix it after work today...

Fun little cute game! Had fun playing it. But when you get behind especially later in the game, it was somehow impossible to get back. But it was just a small game jam project. Well done :)

(+1)

True, if you just barely make it through a fight, you're most likely in trouble on the next one if you don't get a lucky game changing event. There is already a bit of nudged chances for some scenarios but I guess it wouldn't hurt to add more of such when you're really under the curve to give you at least a fighting chance. Just gotta design it so that it can't be abused either.

What's the difference between the different colours?

(+1)

Orange ones are spice, used in trading.

Nice and original, as usual! Just a counter of like how many ships you have progressed would be nice. Or some other kind of scoring.

The enemy ships have a number on side of em, counting down from 13 to 1. 

The boss got me haha

Very nice game, a good vibe of FTS in it ^^

Original, nice sounds/music and I like the style of the little man :p

Viewing most recent comments 41 to 52 of 52 · Previous page · First page